Showing posts with label Google. Show all posts
Showing posts with label Google. Show all posts

1/13/09

Googling the Future

For a great example of the benefits of 3d and virtual environments, take a look at the new addition to Google Earth recently reported in an article by a Bay Area ABC affiliate.

Google Earth has become a great tool for interactively viewing existing structures and topology, but the truly novel step comes in integrating future structures with the existing world. Google has done just that by adding models (provided by Caltrans) of the yet-to-be-completed Bay Bridge over the existing virtual San Francisco Bay.

From the article:

Until now, Google Earth had a policy of showing only completed structures, for an accurate picture of the earth. But along with adding 3D images, Google has decided to go into the fourth dimension -- time. The bridge is the future, Ancient Rome is in the past.

"I would like to do more of the past, more of the future, to make Google Earth not just everywhere, but every when. A time travel machine for people to understand their heritage, and their future," said [Google CTO Michael] Jones.


I hope this is not just an idle PR statement. Google Earth over time (Google History?) would be an amazing and unprecedented educational tool. The amount of data that could be incorporated is almost unfathomable. The movement of land masses, industrialization, perhaps even battle re-enactments. If anybody can do it, I believe it will be these guys. Fingers crossed!

7/14/08

Lively Conversation

Last week Google jumped into the world of shared virtual environments with a beta release of 'Lively.' Lively is essentially a 3d chatroom where users can customize their avatar from one of a library of preset characters and create custom environments with furniture, pictures, etc.

As I was downloading the Lively web-applet (it runs completely within your browser) I found myself pretty excited, even after coming across some pretty bad reviews. Google has created some great applications in the last decade, especially involving 3d (Sketchup, GoogleEarth), so it seemed promising. But so far, I have to agree with the critics.


Right of the bat, the application seems to have a scaling issue. In any of the Lively 'rooms' with say, 10 or more people, the environment loaded incredibly slowly. In fact, in one case I left it running for 10 minutes and only managed a fifty-percent "Room Materializing" bar. The libraries of avatars and room items also had a long enough loading lag that I still haven't been able to explore them all.

As expected with user-generated content of this nature (see: SecondLife) there is already quite a bit of wading through advertising, spam, and adult content, though apparently Google is attempting to address it. Good luck!

It's tough to blast Lively too much as it is still a beta release. Hopefully Google will recognize these issues and make some improvements soon. Though it will never provide the flexibility and creativity of SecondLife, Lively could definitely become a popular hangout for chatters. The graphics are nice and have a 'youthful' quality to them. I also really enjoyed the navigation (when it worked). It reminded me of the pan feature from Google Maps - very fluid and intuitive.

All in all it was a disappointing launch that offers a glimpse of a good platform with many opportunities to become great. I'm ready for version 2.0!