7/15/08

ReViving Virtual Worlds pt. 2

After yesterday's foray into the Lively beta, I finally decided to swing back to the Vivaty private beta invite that had been sitting neglected in my inbox. To my surprise, they are now supporting IE6 as well as IE7. So, though I'd really like to see Firefox capabilities, at least I didn't have to upgrade...

Vivaty currently functions as a Facebook or AIM imbedded application. I decided to go the Facebook route. This integration ended up being great - at least on the setup side of things. The usual Facebook login also served as the Vivaty login, transferring all of my Facebook data to the application as well. This was great, as it provided for a quick entry into the app and my default scene already had some personal touches (profile pics, info, etc.).

The application loaded fairly quickly (< 1 minute) and had a graphical quality similar to SecondLife. The navigation was also reminiscent of SL, but without a 'fly' option and a little clunkier and less responsive. A small menu allows you to add to your scene from a library of pre-made objects. You can modify their size and texture, but that's about it. Avatar customization is also limited to selection from a library.

I found Vivaty to be very functional (with a few glitches - to be expected in a beta) and on par visually with the competition, but incredibly lonely! A shared virtual environment quickly loses it's appeal if there is no one to share it with. Instead of adopting a 'public spaces' policy like Lively or SL, Vivaty opts for a private 'invite-only' system. The only way to share your space with others, or visit someone else, is to invite people from your Facebook or AIM friend lists.

Ingenious marketing strategy or fatal flaw? It's a great idea to tap into a well established distribution network, but I think Vivaty is making a mistake by not facilitating some sort of public meeting spaces. I'm sure this makes the system easier to manage, but it also stops the flow of users who just want to try out the experience without getting to invested or subjecting their friends to unwanted invites.

In the end, I think the lack of social spaces puts the Vivaty beta a step below Lively. While Lively definitely needed some technical issues worked out, the experience was still engaging and available. Vivaty was interesting at first, but quickly became old without true object creation options or interaction. Perhaps the public release will open things up. If so, I will gladly add Vivaty to my regular list of virtual hangouts!

1 comment:

Patricia Hannaway said...

Hello Jamie, and so glad you tried Vivaty! Hang in there..... we will be adding Vivaty to Firefox, Mac, and other browsers, coming soon. Also, we will have social meeting spaces, and alot more functionality for dancing, sitting, interaction and avatar types as well as making it much easier to move around intuitively!
Its all on the way.
If you have any fun suggestions for social spaces/meeting places, themed areas, etc., let us know! We want to hear your comments and get lots of folks interacting and meeting up!

Thanks so much!
--Pat at Vivaty :)